“A beginner’s guide to Gambas” is an introduction to the Gambas programming language and its development environment. This book is designed to help beginners learn the basics of Gambas and start building their own applications.

The book starts with a brief overview of Gambas, including its history, features, and why it is a great choice for beginners. It then goes on to cover the Gambas development environment, including how to install Gambas and how to create, edit, and run projects.

The next section of the book covers the Gambas programming language itself. It covers the syntax, data types, variables, arrays, functions, and more. The book also provides practical examples and exercises to help readers understand the concepts and start writing their own code.

The book then covers the key components of the Gambas library, including the graphics, databases, and user interface components. It explains how to use these components to create a variety of applications, from simple programs to more complex applications.

The final section of the book covers advanced topics such as error handling, debugging, and performance optimization. It also provides tips and tricks for working with Gambas, including best practices for coding, debugging, and testing.

“A beginner’s guide to Gambas” is the perfect introduction to Gambas for those who have never programmed before, or who are new to Gambas. Whether you want to build desktop applications, games, or other software, this book provides the knowledge and skills you need to get started. Whether you are a beginner or an experienced programmer, this book is an essential resource for learning Gambas.

John W. Rittinghouse