Beej’s Guide to Network Programming – Using Internet Sockets
Beej’s Guide to Network Programming – Using Internet Sockets is a comprehensive guide for programmers looking to gain expertise in network programming. Authored by Brian “Beej” Hall, this guide has become the de facto standard for learning about socket programming in the world of computer networking.
The book is divided into four parts, each of which covers a specific topic related to network programming. The first part of the book introduces the reader to the basic concepts of socket programming, including socket types, socket domains, and socket options. The second part of the book delves deeper into socket programming by covering topics such as address resolution, error handling, and non-blocking I/O.
The third part of the book covers advanced topics such as multiplexing, broadcasting, and multicasting. It also includes a section on how to use the popular network protocol, UDP (User Datagram Protocol). The final part of the book provides a comprehensive introduction to the TCP (Transmission Control Protocol) protocol, which is widely used in network programming.
Throughout the book, Beej uses a hands-on approach to teaching network programming. He provides numerous code examples in C language, which demonstrate how to write code for network applications. The code examples are simple and easy to follow, making it easy for the reader to understand the concepts and apply them in their own programs.
In addition to the code examples, the book also includes numerous illustrations, diagrams, and tables that make it easy for the reader to visualize the concepts being discussed. The book also includes exercises and quizzes at the end of each chapter to reinforce the concepts learned.
Whether you are a beginner or an experienced programmer, Beej’s Guide to Network Programming – Using Internet Sockets is an excellent resource for learning about network programming. The book is written in a clear and concise manner and covers all the essential topics related to socket programming.