Course Description

Game Design and Development 1: 2D Shooter (Unity) Game design and development have become some of the most popular and lucrative career paths in the world today. If you have an interest in gaming, game design, or even computer science, then Game Design and Development 1: 2D Shooter (Unity) is the perfect course for you. This course will give you the fundamental knowledge and skills required to design and develop 2D shooter games using the popular game engine, Unity. The course will cover a wide range of topics, from the basics of game design to the complexities of coding, animation, and scripting. You will learn how to design and create 2D shooter games from scratch, including game mechanics, enemy AI, and power-ups. In addition, you will learn how to create game assets such as backgrounds, characters, and animations using tools like Adobe Photoshop and Illustrator. Throughout the course, you will work on several hands-on projects that will allow you to apply the skills you've learned in a practical setting. You will create your own 2D shooter game using Unity, complete with sound effects, music, and other features. You will also have the opportunity to collaborate with other students on group projects, helping you to develop teamwork skills and learn from others. One of the biggest benefits of this course is that it will prepare you for a career in the game development industry. You will learn about the different roles in the game development pipeline, from game designers to programmers to artists. You will also gain experience with industry-standard tools and software, making you a valuable asset to any game development team. By the end of the course, you will have a solid understanding of game design and development principles, as well as experience creating your own 2D shooter game using Unity. Whether you're interested in pursuing a career in game development or simply want to learn how to create your own games, Game Design and Development 1: 2D Shooter (Unity) is an excellent place to start. Author: Brian Winn (Coursera)