Course Description

Low Poly Art For Video Games Low poly art is a popular art style that has become increasingly popular in video games. It involves creating 3D models that have a low polygon count, resulting in a minimalist, retro look. The style has been around for decades, and it is still used in games today because of its simplicity, speed, and efficiency. Low poly art is an excellent choice for indie game developers or those working on mobile games because it allows them to create high-quality 3D models quickly and without requiring a lot of resources. The style is also great for games with limited budgets or teams because it requires less time and effort to create a low poly model compared to a high poly model. This course will teach you everything you need to know about creating low poly art for video games. You will learn the basics of 3D modeling and how to create low poly models using popular software such as Blender, Maya, and 3DS Max. You will also learn how to texture your models and create materials that will give them a unique look. In addition to modeling, this course will cover lighting and shading techniques that are essential for creating a low poly game environment. You will learn how to use light sources to create atmosphere and mood, and how to add depth and dimension to your scenes. You will also learn how to create shadows and reflections that will make your low poly models look more realistic. Finally, this course will cover the process of exporting your low poly models from the 3D software to a game engine. You will learn how to optimize your models for game engines, import them into Unity, and set up a scene. You will also learn how to use Unity's lighting tools to create a low poly game environment that is visually appealing and efficient. By the end of this course, you will have the skills and knowledge you need to create low poly art for video games. Whether you are an indie game developer, a student, or a hobbyist, this course is the perfect introduction to the world of low poly art. So, why wait? Enroll today and start creating beautiful low poly game environments! Author: Andrew Dennis, Ricardo Guimaraes (Coursera)