HTML5 Shoot ’em Up in an Afternoon
HTML5 Shoot ’em Up in an Afternoon by Bryan Bibat is a practical guide to creating a simple shoot ’em up game using HTML5 and JavaScript. The book is perfect for anyone interested in learning how to create games for the web, and who wants to get started quickly and easily.
The book begins by introducing readers to the basics of HTML5 and JavaScript, explaining the syntax and structure of these web technologies. The author then moves on to cover more advanced topics, such as game physics, player controls, and enemy behavior.
One of the unique features of this book is its focus on practical examples. The author provides numerous examples and code snippets throughout the book, allowing readers to practice and apply what they have learned. The examples are clear and concise, making it easy for readers to understand and follow along.
Another great aspect of this book is its accessibility. The author uses simple, easy-to-understand language and explains complex concepts in a way that is easy to follow. This makes the book ideal for beginners who are just starting to learn HTML5 and JavaScript, as well as more experienced developers who want to refresh their knowledge.
The book also covers important topics such as game optimization and cross-browser compatibility. The author provides advice on how to optimize game performance for speed and efficiency, as well as how to create games that work seamlessly across different browsers and platforms.
Overall, HTML5 Shoot ’em Up in an Afternoon is an excellent resource for anyone interested in creating simple games for the web. The book is well-written, easy to read, and provides a wealth of information and practical advice for anyone looking to create effective games. Whether you’re a student, a hobbyist, or a professional game developer, this book is a must-read for anyone interested in learning more about using HTML5 and JavaScript to create fun and engaging games.